
If it`s on some armor I have, great! If not, oh well.

Really interesting, but I can`t see myself stacking any of it. Which will be more effective, crit rate down or crit defense? Over-enchanting your armor gives you physical crit resistance which I read as defense. Basically there are four more stats being added: Phys. Physical critical hit decreasing & defense / magic critical hit decreasing & defense stats have been added to decrease the rate of critical hit damage incurred during physical / magic attacks. The stats would have to be significantly better to beat out the pvp bonuses.Ĥ. Will that be the case here? Most of the higher level jewelries do not have magic crit stats on them, but if they release a craft for jewelry that enhances magic crit I believe I would be hard pressed to trade out my lvl 50 AP jewelry for it. In Lineage 2, the most sought after jewelries for nukers had magic crit on them. I wonder if there will be manastones for it. So now magic crit isn`t broken in the game. Items that already have a magic critical hit proc will now match the new magic critical hit standard.

Magical critical hit effects, which only applied during an ordinary magic attack, will now also apply to class skills. Strengthening armor with an enchantment stone results in an increase in physical defense in addition to HP and physical critical resistance rate bonuses.Ī reason to ++ our cloth armor now. If a secondary two-handed weapon is combined while manastones are socketed in it, the manastones will be transferred to the main weapon along with the slots.Ģ.

When both the main and the secondary weapons have attack speed, casting speed, and increasing options, only the higher value number will be applied.

That`s okay though, I`ll work toward the lvl 30 pvp tome to combine it to my fenris now. I just got my fenris`s tome a week or so ago. I`m sad I opted for a betoni`s jewel instead of tome now. A two-handed weapon combining system has been implemented.
